First thing you should do before starting the graphical part
is to plan your skin. you need to be absolutely clear about
what your skin should look like when it's finished.
Skins are just a collection of bitmaps and text-files. Certain
areas of the winamp are animated when you click them; So
you will need different pictures for the same area. When
choosing a background- image (main.bmp), be aware of all
the graphics that will overlay this image (playback buttons,
volume and speaker sliders, time display, the id3-tag info,
visualization, etc). other areas, such as the equalizer, are
modified with a text-file.
When you have planned your skin, you can start the
graphical part: for all the graphics use a good program,
such as Adobe Photoshop. You can work with masks,
objects, adjust the brightness, create 3d-effects.
This is not going to be a tutorial, so we advise you to just
play around with the different files. you will figure out
pretty soon what the different bitmaps are used for and
how to use them. look how others have done, or download
the
base-skin from nullsoft! most things will then come
intuitive and with a bit of logical thinking!.
Tips: start with the main.bmp; use programs like Winamp
Easy Buttons and Viscolor to help finish your skin faster.